MickRenders is a self-taught 3D artist who has been working in Blender, Nomad Sculpt, and the Adobe Suite. Born and raised in Southern California, Mick had an early interest in art and design. However, it wasn't until he discovered 3D modeling and animation that he found his true calling.

Starting with basic software and online tutorials, Mick taught himself the ins and outs of 3D modeling and animation, eventually specializing in Blender, Nomad Sculpt, and the Adobe Suite. He quickly became proficient in creating intricate models and scenes, incorporating lighting, textures, and animation to bring his work to life. As well as VR modeling in gravity sketch and Adobe Medium.

Not content to stop there, Mick also decided to expand his skills by learning VJ skills in Touch Designer and Resolume. This allows him to create immersive visual experiences that combine his 3D skills with real-time effects, music, and live performances.
Mickey remains humble and always eager to learn more.